Mostrando entradas con la etiqueta maya. Mostrar todas las entradas
Mostrando entradas con la etiqueta maya. Mostrar todas las entradas
sábado, 29 de mayo de 2010
GreenWorks Xfrog 4.3 for Maya 2009
Xfrog 4 adds six new procedural Objects to Maya. By combining these with Maya components/objects you can create a wide variety of organic models and animations using organic procedures (based on some of the building blocks of Nature).
Our tools behave exactly like Maya components, so you can keyframe them and combine them with PaintEffects or Particle animations or use MEL Scripts to drive them – the possibilities are nearly endless.
Branch Object – create multi-level branching structures with extensive parameters to allow you to give them a natural look and feel..
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